I started my first toon during Lich
King. It took me 9 months to get to 80 (I made it 2 months before Cata hit). But
one of the things that took so long, besides no heirlooms, was that I didn't
know the game,which could offer the players much WOW gold during the playing process. It
takes quite a long time to figure things out on the first run through. I used to
get hopelessly lost in Undercity. I fell off of zeppelins mid-flight. Running up
spiral starcases was a nightmare. I didn't quite understand the concept of
battlegrounds or dungeons, so all I did was quest.
I didn't even understand the concept of
flightpaths until almost level 30, and that was back when you had to tag them to
use them. I was on a PvP server, so the world was super scary. WoW has so much
to learn. Geography is vast and knowing how to get from one place to another
quickly takes good knowledge of the game. Nowadays, I level most of my toons,
with looms, through bgs, dungeons, archeology and professions. I love AV and
WOW gold when it is call to arms. And I like seeing all of the lower
level dungeons. I don't quest so much (except through the Cata zones and
Pandaria). Now that I 'know' WoW I enjoy levelling toons.
Leveling from 1-60 was epic. I was a total
noob and WoW was my first MMO. I started a 2 months after release. Started with
a Gnome Warlock, I saw level 40s and thought "how in the HELL do they have
enough gold to buy a mount?!". I was lucky enough to have an uncle and cousin
who started playing at the same time and sometimes going to buy WOW gold from the online sellers, as me
to talk about how MASSIVE the game was, but we were all noobs to the MMO world.
It was the first game I ever played that
could took more then 10 min to get from point A to point B. I don't miss not
getting a mount until 40. It took me 4 months or more to get to level 60(noob).
I miss how epic the journey was, but that was a lot of time. I miss 40 man
raids, but don't miss not having LFD. I miss my old guild, but appreciate the
new friends I have made along the way. I miss having to think hard about how I
wanted to spec and try different combos.
source: http://www.iurpg.com/news/Battlegrounds-and-dungeons-in-WOW.html
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